Theorycrafting a Combat Blob: A Research Log
A blob is the least structured attack force in Screeps: a loose pack of combat creeps, no formation, that you shove at an enemy base and hope survives. No cl...
Experiments, algorithms, and theorycrafting for problems that do not have obvious answers.
A blob is the least structured attack force in Screeps: a loose pack of combat creeps, no formation, that you shove at an enemy base and hope survives. No cl...
In Screeps, choosing which bot to attack is a critical high-level strategic decision. Common approaches to target selection vary widely: remaining entirely p...
What is traffic management in Screeps? Movement is one of the significant challenges in Screeps. In fact, the official Discord has a dedicated pathfinding ch...